Community Home
Community
SSA Contests
#ExploreGalaxyZ TikTok Challenge
Galaxy Ring Competition
Smartphones
Galaxy S
Galaxy Note
Galaxy A
Galaxy J
with Galaxy
Z Series
Services
Bixby
Samsung Health
Samsung Dex
Gaming Hub
Samsung Care+
Tip & Tricks
Partnerships
Samsung Stores
Tablets
Wearables
Consumer Electronics
Promotions
Others
Tips & How-to
Camera (CamCyclopedia)
Preekend Special
Thanks A Billion
Galaxy Gallery
Galaxy Gallery
Contest
#ExploreGalaxyS25 Review Competition
Solve For Tomorrow 2026
All community
Knowledge base
Ato3
Users
cancel
Turn on suggestions
Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type.
Showing results for
Search instead for
Did you mean:
Sign In/Register
Register
·
Sign In/Register
·
Help
Ato3
Beginner Level 3
User Statistics
0
Likes
0
Solutions
0
Posts
1
Comments
0
Followers >
0
Following >
Sign In/Register
User Activity
Posts
Comments
Activity Feed
No posts to display
Re: Why Did Samsung Revert Back to OpenGL? Vulkan Was Clearly Better.
04-26-2025
Late, missing newer features that could easily run on the S23 series, and no Vulcan. It's not a great look, Samsung.This is what I expect from a cheap Realme, not from an expensive Samsung flagship.
Activity Feed
Liked
Why Did Samsung Revert Back to OpenGL? Vulkan Was Clearly Better.
for divykhanna.
04-26-2025
06:40 PM