amnsharif
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Sunday in
Galaxy S
The superior animation, performance, and battery life offered by Vulcan, achievable via ADB, present a compelling case for its adoption over OpenGL. Is the decision to retain OpenGL on the S23 series due to the devices' age (two years old), leading Samsung to deem them unworthy of the upgrade, or it's how Samsung tries to incentivize users to replace their relatively new devices?
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Samsung_special ist
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yesterday in
Galaxy SThe use of OpenGL on the Galaxy S23 series is based on stability, compatibility, and overall performance considerations. It’s not necessarily related to the device’s age or upgrade strategy. Your input is appreciated.
