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Samsung Experts Explain Ray Tracing for the Galaxy S23 Series

(Topic created on: 03-27-2023 10:20 PM)
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The Galaxy S23 series, Samsung Electronics’ flagship smartphone unveiled on February 1, boasts the best and most powerful GPU, which enhances performance by 41% compared to the previous version, and Ray Tracing, which brings true-to-life lighting to mobile gaming, have gained the attention of gamers worldwide.

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Samsung Newsroom sat down with the developers of Ray Tracing, recently introduced to the Galaxy S23 series, to understand the story behind how the team upgraded the mobile gaming experience. Read on to learn more about one of the biggest leaps in smartphone gaming graphics in years.

Ray Tracing: Level Up Your Gaming Experience With True-to-Life Graphics

Ray Tracing is the latest rendering method that manifests graphic effects in real time by tracing rays of light. The Galaxy S23 series’ GPU is equipped with special-purpose hardware to accelerate these ray tracing simulations similar to a desktop GPU, displaying shadows and light reflections in mobile games in a much more realistic manner.

Samsung Newsroom sat down with the developers of Ray Tracing, recently introduced to the Galaxy S23 series, to understand the story behind how the team upgraded the mobile gaming experience. Read on to learn more about one of the biggest leaps in smartphone gaming graphics in years.

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▲ (From the left) Jungwoo Kim and Joonyong Park, the developers of Ray Tracing technology from the System Platform R&D Group of Samsung Electronics’ MX Business

System Platform Development Group’s Jungwoo Kim, who managed the GPU development for the Galaxy S23 series, described Ray Tracing technology as “the ultimate graphic rendering method. ”Ray Tracing is a complex simulation that traces how the optic nerve of an eye receives a ray of light after being reflected, refracted or diffracted by an object,” said Kim. “It’s very similar to how light is actually processed.”

“The previous rasterization technique is limited, resulting in awkward and inaccurate expressions,” said Joonyong Park, who managed GPU technical support and both internal and external cooperation for this new product. “When it comes to the shadow effect, for instance, the previous method used to project an object on a scene to create a shadow map in advance and adjust that on the object again. On the other hand, Ray Tracing simulates the actual effect of how shadows are formed, which appears accurately and realistically onscreen — so users can enjoy more natural-looking graphics.”

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